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• flatlinefiro .blogspot.com
"That's what YOU think."
Friday, 12 October 2007 Firo says...

Quickly! Save the princess!!

Hey guys. Been chillin at home for quite some time (read: Rotting my backbone off), and occasionally i go for some tabletop RPG game sessions. Oh yea, and i've also been playing HALO3 whenever i can. It's a pretty fn game especially when in a group, even though i will agree that it's over-hyped. So, since i noticed that this blog has become my personal ranting space and there's nothing major i can rant about today, I'll tell you bout a funny in-game incident that happened recently during one of the game sessions.

Just the day before i had a little BESM tryout with luke, johan and kenny in the school library. BESM stands for Big Eyes Small Mouth, and is an anime tabletop rpg game thats i've had floating around my comuter for ages. Thus, when kenny brought it up that he wanted to try running a campaign, we suggested BESM. But whoa, were we in for a treat.

We booked a project room (empty schedules all the way. cool stuff.) and started creating our characters on the spot while everyone else chilled for abit. Ok, fine, i created my character while they chilled, but thats beside the point. BESM, unlike D&D, worked on a very simple basis: the GM is the true system. It's basically just making his life easier by giving a list of stuff like powers and skills and a limit to how many/much of the stuff on that list we can take. everything else? GM. So the kenster gave us 40 points to work with, which is, by the way, ALOT of points, but being me, it was obviously a meager amount. Hours later, when i finished up my character complete with his attributes and skills (what? It was a bunch of hard decisions, ok?), we got started on an introductory trail run. The story goes like this:

We are a bunch of high ranking military personnels in a futuristic setting thrown together to form a group of ambassors of peace who were sent to well, make peace with the 2 other warring kingdoms to form an alliance against the DARK & EVIL EMPIRE (DEE). But, after we were given our respective promotions (yea, being sent to make peace does that) and were about to leave for our great journey, a whole platoon of DEE's soldiers popped into our ceremony hall and instantly grabbed the princess. How it could've happened so easily? Remember, this is anime. If stuff has to happen, it will no matter the odds. So us being the good and righteous people we were, immediately tried to rescue the damsel in distress.

oh yea, i forgot to mention our team. Johan's mr.demon dude complete with fangs and claws, lukes a kung fu guy who dislikes technology and hates cyborgs and the likes, and im a man with a big lightsaber. We are definitely the best bunch of people to choose for a diplomatic meeting with the other enemy kingdoms. Oh wait, we also got an NPC diplomat whos a coward and always try to avoid fights. Wuss.

So the first to act was luke, who dashed forth with the intense speed of 180 kph to try and save her, but was somehow swiftly blocked by DEE soldiers. Seeing as how he would never be able to get pass these bunch of guys when he can effortlessly lift a motorbike, he decided there was only one thing he could do:

Jump over them.
Having pumped 2 levels in the jumping attribute, it didn't sound that hard a feat. Especially since this is anime and everything jumps ridiculously high. Thus, he jumps, and immediately leaps FIFTEEN KILOMETRES into the sky, breaking several roofs in the process. I don't think the guys in his way could even register his movement, just swish, gone. See, how this happened is really a matter of multiplying that which has been multiplied. The jumping attribute multiplies your speed by 10 at level two and says that's how many rounds you have to jump at that speed. Sooo.... with his 180 kph speed, he could jump up at speeds of 1800kph. that's 500 metres per second. If you convert this to D&D, he would be 15km up by the end of 5 rounds.

So it pretty much went like this: "Quickly! we must save the princess! I'll leap over these guys and get to her!" *Whosh* *bam bam bam bam bam*. We were laughing so hard for 5 minutes i could hardly breath.

But there was another problem to this. the book says that you cannot jump more then your speed per round. That would effectively mean that it took lucas 5 rounds to go up, then 5 rounds to go down. Converting to D&D rounds, that means he disappears for one whole minute. Needless to say the DEE soldiers ran off with the princess while trying to figure out what the hell happened to lucas while hes still flying through the air. Not to mention this is only applicable to vertical jumps, meaning he jumps forwards just like any other people with 3 levels in the speed attribute. Us? Our characters were laughing too, i guess.

The rest of the session went as smoothly as it could get. Luke jumped onto one of our kingdom's pursueing ships, i boarded another, while johan ran to a nearby artillery, ran back to the king, demanded and later grabbed the keys to his 'locker', picked up all his stuff, and realised his own ship was not feuled up enough to take off. While all that was happening luke finally hops into the ship and went for the toilet after asking bout the situation, i tried to catch up, was detered by a multitude of enemy fire, pulled back and went back in with 3 other fighter planes. Never made it, as was expected. So we returned in our respective ships, and johan went back to the king after running around for nothing. DEE's king dude dropped us a little threat of 'GIVE US THAT NICE SHIP OF YOURS OR SHE DIES', our king dude agrees and send us to on a rescue mission (we ARE well-suited for that) while he drags that one ship's trip to DEE long enough for a hundred gallons of water to dry up in antartica.
End of session.

So, whos up for a lil bit of BESM? If you are, tell me, i'll tell the kenster =D.

Firo, out.

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FIROZAKI

-> Ray Firozaki.
An introvert and lovin' it.
About Firo

He's alone.
He's quiet.
And he's coming at you with his faithful sketchbook & mechanical pencil.
Oh, and knives too.
Vocal Dustbin




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